Hello, version 0.15.30 was released today, and we consider it to be our first 0.15 stable version candidate, as long as no other big bugs appear, we will have 0.15 stable in a week. As the teasing never ends, it is time to show some ongoing work on 0.16 already.
The solution is quite simple, we will just define that the transition is drawn on the water tile instead, something like this:
It will make structures like this impossible:
as the minimum width of one tile of land will make this shape:
This is simple so far, but it creates new problem, as suddenly we need to solve situations like this:
it looks like this in 0.15:
but in next version, we would need to have graphics like this:
Note, that this is just one combination, we would need all the other shapes like "O", "U", "L", and mainly the graphics of the transition suddenly wouldn't have the space of the whole tile, as a possible transition to another terrain can be on the other side.
As some people requested it, we made subtitles of the second part of the interview with me. It is more focused on the technical part of Factorio which might not be entertaining for so many people, but some might still find it interesting.
As always, let us know if you have any thoughts or feedback on our Forum.