Blog

Steadily forward

Posted by Tomas on 2012-11-02

The biggest and most visible change is that our graphic Albert finished the basic tileset with transitions. In effect the game finally starts to look more realistic. At the moment the tileset is as follows: deep water, water, grass, dirt, cobble and sand. You can check for yourself updated screenshots at the Preview page. The drawback is that...

Here we are

Posted by Tomas on 2012-10-24

This is a first from series of blog posts where we will share information about the game and about the process of making it. The game development started with couple of Michal's ideas for a "game that he would like to play but that is not available out there". Not late after that he found himself quitting his job and working on the game full...