Posts by Twinsen

Friday Facts #258 - New autoplace

Posted by TOGoS, Twinsen on 2018-08-31

One of the things in the large TODO list for 0.17 is giving a final polish to the map generator. There are quite a few obvious problems now in 0.16, and some less obvious ones. Here are some of the fixes and improvements (some work in progress): All combinations of settings should no longer create strange maps such as circles of...

Friday Facts #250 - Dead end conclusion

Posted by Klonan, Twinsen on 2018-07-06

Sanqui has been quite effective these last weeks getting stuck in with the mod portal, so we have some interesting additions to talk about. Mod deprecation A modder can mark a mod as deprecated, which indicates they are no longer updating or maintaining it. The typical case is a mod will add something relevant for the current version of...

Friday Facts #248 - Not Saturday Facts

Posted by Twinsen, Rseding91 on 2018-06-22

On Monday June 18th, we marked the last version of 0.16 as stable. There were no major problems, so now we are almost exclusively working on 0.17. Work on 0.17 is progressing well: Regarding the new campaign, we are already internally playing a rough version of the new player experience. We are still trying to figure out the exact and...

Friday Facts #246 - The GUI update (Part 3)

Posted by kovarex, Twinsen, Albert on 2018-06-08

A really strange debate started as a continuation of FFF-238. I insisted that the button order should obviously always be OK Cancel, as in any UI I see around. But little I knew, that this is actually specific to windows, and on Linux or macOS, the order is reversed: Eventually, we figured out, that we are...

Friday Facts #241 - New player experience

Posted by V453000, Abregado, Twinsen on 2018-05-04

In the last several weeks/months we have been working on deciding the fate of the campaign and the demo/tutorial missions. Hi, I'm Ben (Abregado). My experience as an educator using Factorio in the classroom means I have thoroughly examined new players (young and old), and have played the first 30 minutes of Factorio for as many hours...

Friday Facts #239 - PAX East report

Posted by Klonan & Twinsen on 2018-04-20

AMD Ryzen crashes (Klonan) The long fight with the elusive Ryzen bug (more and more) seems to finally have some resolution. A few weeks ago I sent an email to AMD, filling them in on the details of the crash, and asked them if they could help us solve this. Very quickly I was put in touch with a member of their CPU engineering team,...

Friday Facts #232 - PAX, Bugs, Graphs

Posted by Twinsen, Rseding91 and Posila on 2018-03-02

Hello, it has been extremely cold these last weeks. It's one of those weeks when we can't think of anything to write about. So we will try to write some small parts. The struggle for the stable Most of us are working on fixing bugs and small issues on our backlog, but some of us are already working on 0.17. TOGoS is doing major changes...

Friday Facts #231 - Belt compression & Crash log uploading

Posted by Twinsen, kovarex on 2018-02-23

The decision of how to approach the belt compression in 0.16 was not an easy one, we were basically facing two possibilities: Splitters are the only way to reliably compress a belt. Compression is automatic everywhere (inserters, sideloading, mining drills). Non-automatic belt compression is kind of an nice example of emergent...

Friday Facts #229 - Taiwan report & Lamp staggering

Posted by Twinsen, Klonan on 2018-02-09

After a long 14 hour flight back, Albert, kovarex and I arrived back from Taipei, after our attendance at the Taipei Game Show. Jitka started her vacation by staying there to visit the Taiwan island. We stayed there for 7 days (2 days in the business area, 3 days in the convention area and 2 days of free time where we visited the city). ...

Friday Facts #225 - Bots versus belts (part 2)

Posted by Twinsen, kovarex & V435000 on 2018-01-12

The previous FFF seems to have caused quite a reaction. We had many discussions in the office regarding this topic, so this week some of us prepared some detailed responses. Bots vs. belts aftermath (Twinsen) I started the article from last week saying this was mostly of a rant, so just the opinions of a player who prefers belts over...