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Friday Facts #375 - Quality

Posted by kovarex on 2023-09-08

Hello, Today we are going to talk a little bit about a big feature in the expansion, Quality!

Friday Facts #374 - Smarter robots

Posted by kovarex, Oxyd, Klonan on 2023-09-01

Hello, today we are going to talk about some flying robot behavior improvements. Some of the problems we fixed were reported countless times, so I hope that some people will appreciate it :).

Friday Facts #373 - Factorio: Space Age

Posted by kovarex, Earendel on 2023-08-25

Hello, long time no see! Today we are going to talk about the expansion which is called Factorio: Space Age.

Friday Facts #372 - 2022 recap

Posted by Albert, Klonan, Twinsen, Vinzenz on 2022-12-30

Hello, another year has come and gone. We know this year we were very sparse with any details about the expansion, and it is what you all really want to hear about. Trust me we really want to tell you about it, and in time we will. There are still major sections of the gameplay being changed and adjusted, and if we tell you about them now, the information would quickly become outdated and inaccurate. For now, we can offer this Christmas postcard Albert has made, which has a sneak peek of some new item icons. As well, we do have some other topics we can discuss.

Friday Facts #371 - Apple Silicon

Posted by StrangePan on 2022-11-25

Hello, engineers! I'm a newer face at Wube and have been mainly working on expansion content for about one year now. Today, I'm here to share some exciting non-expansion news for our Mac players.

Factorio for Nintendo Switch is now available!

Posted by Twinsen on 2022-10-28

As announced previously, Factorio is now available for Nintendo Switch. You can find it on the Nintendo eShop in your region. I hope you will enjoy it. Remember that if you are not sure, you can try the demo. I recommend playing through the tutorial campaign even if you are a veteran player, as it gradually teaches you how to play the game with a controller.

Friday Facts #370 - The journey to Nintendo Switch

Posted by Twinsen, kovarex on 2022-09-23

We have a long history of trying to bring Factorio to other platforms, including consoles and mobile phones (not including April Fools). We even worked with some external companies, but the projects never even got to the point where they would run technically, let alone the complicated part of making the game playable using controllers or touch screen. After all the attempts, we even had a Friday Facts prepared that was going to say something along the lines of "we don't plan to bring Factorio to other platforms".

Factorio is coming to Nintendo Switchβ„’

Posted by Twinsen on 2022-09-13

For the past one and a half years I've been working on a secret Factorio project. Today we are finally revealing it. As announced during Nintendo Direct, Factorio is coming to Nintendo Switch! It's already in the final stages and the global release date is set for 28th October 2022. Here is what to expect: All of the game's content will be available. The gameplay is not simplified and there are no artificial limits. There will be no mod support. Multiplayer will be available, including playing cross-platform. Nintendo Switch Online is required for online play, but not required for LAN games. Save files are compatible between all platforms. There will be no save transfer feature at launch, but you can transfer your saves using multiplayer.

Friday Facts #369 - To the moon πŸš€πŸŒ˜

Posted by Twinsen on 2022-04-01

This post was written as a joke for April Fools' day. Nothing written here should be taken seriously. No doubt you have heard about NFTs, the latest Blockchain innovation. With some big gaming companies exploring NFTs, where does Factorio stand? We have received many offers. Some of the offers were quite silly, others very tempting. Since we have many Blockchain enthusiasts on the team, we decided to explore the subject ourselves. After consulting with some industry-leading experts on Discord, this is what we came up with: Non-fungible blueprints One of the many subjects of debate within the team is the blueprint library. Allowing players to easily share big blueprints (blue science, nuclear reactor setup, etc.) ruins the fun of figuring out how to build those things yourself. One of the best things about the blueprint library is that it contains your unique blueprints, which are almost like unique pieces of art. So it only makes sense to make them truly unique, using the Blockchain, NFT, and Smart Contracts technologies. What this means is that every blueprint in the blueprint library will now be stored on the Blockchain, and they will be truly unique across all of the blueprint libraries of all players. Just like NFTs, they can be traded on the Blockchain, also making them a great speculative asset. In essence your blueprint library will become your personal wallet, containing only the unique blueprints that you own. Unlike most NFTs, blueprints are created (minted) by the players, making it a truly decentralized system, controlled by the smart contracts we created. In order to guarantee uniqueness we will use AI and Machine Deep Learning to analyze any new blueprint before it is minted, this way you won't be able to just move one power pole and mint a copy. Once again, making blueprints truly unique. Our own Play-to-earn cryptocurrency Limiting the creation (minting) of new blueprints using just the AI will not be enough. To ensure the Blockchain is not flooded with useless blueprints, we will also create a cryptocurrency called Factorio Blueprint Token βš™οΈ. You will need to pay 1,000 of them to mint 1 new unique blueprint. Factorio Blueprint Tokens βš™οΈ are earned from Space Science using a variable conversion rate we will control. Since you can now earn crypto by just playing the game, the game basically pays for itself. Factorio Blueprint Tokens βš™οΈ come with all the advantages of a proof-of-work cryptocurrency, and all the fun of playing Factorio and optimizing factories for maximum UPS. Some say that Factorio offers so much value for money, that they paid more for the electricity bill than they paid for the game, so we are happy to take it to the next level. We will host an Initial Coin Offering (ICO) for Factorio Blueprint Token βš™οΈ, so make sure you invest as much as you can and HODL it, in the hopes that someone will tweet about it making the price go to the moon πŸš€πŸŒ˜. Click here to take part in the ICO.

We support Ukraine

Posted by Factorio team on 2022-03-02

We are a games company based in the Czech Republic. Russia's invasion of Ukraine affects us directly. We have team members there, we have friends there, and we get information first hand. There is no excuse for the actions of the Russian army, they have little regard for civilians including children. We support Ukraine and have made contributions to relief efforts. We support Russians that stand against the actions of the Russian government. You can help too, even if it is just with your voice. World leaders are listening: every voice counts. The Czech National museum, which has bullet scars from the Russian invasion of Czechoslovakia in 1968. Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the content on topic.